PropertyEditor类
2023年1月30日大约 8 分钟约 2479 字
PropertyEditor 接口
PropertyEditor
是属性编辑器的接口,它规定了将外部设置值转换为内部 JavaBean 属性值的转换接口方法。PropertyEditor
主要的接口方法说明如下:
Object getValue()
:返回属性的当前值,基本类型被封装成对应的包装类实例;void setValue(Object newValue)
:设置属性的值,基本类型以包装类传入(自动装箱);String getAsText()
:将属性对象用一个字符串表示,以便外部的属性编辑器能以可视化的方式显示。缺省返回null
,表示该属性不能以字符串表示;void setAsText(String text)
:用一个字符串去更新属性的内部值,这个字符串一般从外部属性编辑器传入;String[] getTags()
:返回表示有效属性值的字符串数组(如boolean
属性对应的有效Tag
为true
和false
),以便属性编辑器能以下拉框的方式显示出来。缺省返回null
,表示属性没有匹配的字符值有限集合;String getJavaInitializationString()
:为属性提供一个表示初始值的字符串,属性编辑器以此值作为属性的默认值。
package java.beans;
/**
* A PropertyEditor class provides support for GUIs that want to
* allow users to edit a property value of a given type.
* <p>
* PropertyEditor supports a variety of different kinds of ways of
* displaying and updating property values. Most PropertyEditors will
* only need to support a subset of the different options available in
* this API.
* <P>
* Simple PropertyEditors may only support the getAsText and setAsText
* methods and need not support (say) paintValue or getCustomEditor. More
* complex types may be unable to support getAsText and setAsText but will
* instead support paintValue and getCustomEditor.
* <p>
* Every propertyEditor must support one or more of the three simple
* display styles. Thus it can either (1) support isPaintable or (2)
* both return a non-null String[] from getTags() and return a non-null
* value from getAsText or (3) simply return a non-null String from
* getAsText().
* <p>
* Every property editor must support a call on setValue when the argument
* object is of the type for which this is the corresponding propertyEditor.
* In addition, each property editor must either support a custom editor,
* or support setAsText.
* <p>
* Each PropertyEditor should have a null constructor.
*/
public interface PropertyEditor {
/**
* Set (or change) the object that is to be edited. Primitive types such
* as "int" must be wrapped as the corresponding object type such as
* "java.lang.Integer".
*
* @param value The new target object to be edited. Note that this
* object should not be modified by the PropertyEditor, rather
* the PropertyEditor should create a new object to hold any
* modified value.
*/
void setValue(Object value);
/**
* Gets the property value.
*
* @return The value of the property. Primitive types such as "int" will
* be wrapped as the corresponding object type such as "java.lang.Integer".
*/
Object getValue();
//----------------------------------------------------------------------
/**
* Determines whether this property editor is paintable.
*
* @return True if the class will honor the paintValue method.
*/
boolean isPaintable();
/**
* Paint a representation of the value into a given area of screen
* real estate. Note that the propertyEditor is responsible for doing
* its own clipping so that it fits into the given rectangle.
* <p>
* If the PropertyEditor doesn't honor paint requests (see isPaintable)
* this method should be a silent noop.
* <p>
* The given Graphics object will have the default font, color, etc of
* the parent container. The PropertyEditor may change graphics attributes
* such as font and color and doesn't need to restore the old values.
*
* @param gfx Graphics object to paint into.
* @param box Rectangle within graphics object into which we should paint.
*/
void paintValue(java.awt.Graphics gfx, java.awt.Rectangle box);
//----------------------------------------------------------------------
/**
* Returns a fragment of Java code that can be used to set a property
* to match the editors current state. This method is intended
* for use when generating Java code to reflect changes made through the
* property editor.
* <p>
* The code fragment should be context free and must be a legal Java
* expression as specified by the JLS.
* <p>
* Specifically, if the expression represents a computation then all
* classes and static members should be fully qualified. This rule
* applies to constructors, static methods and non primitive arguments.
* <p>
* Caution should be used when evaluating the expression as it may throw
* exceptions. In particular, code generators must ensure that generated
* code will compile in the presence of an expression that can throw
* checked exceptions.
* <p>
* Example results are:
* <ul>
* <li>Primitive expresssion: <code>2</code>
* <li>Class constructor: <code>new java.awt.Color(127,127,34)</code>
* <li>Static field: <code>java.awt.Color.orange</code>
* <li>Static method: <code>javax.swing.Box.createRigidArea(new
* java.awt.Dimension(0, 5))</code>
* </ul>
*
* @return a fragment of Java code representing an initializer for the
* current value. It should not contain a semi-colon
* ('<code>;</code>') to end the expression.
*/
String getJavaInitializationString();
//----------------------------------------------------------------------
/**
* Gets the property value as text.
*
* @return The property value as a human editable string.
* <p> Returns null if the value can't be expressed as an editable string.
* <p> If a non-null value is returned, then the PropertyEditor should
* be prepared to parse that string back in setAsText().
*/
String getAsText();
/**
* Set the property value by parsing a given String. May raise
* java.lang.IllegalArgumentException if either the String is
* badly formatted or if this kind of property can't be expressed
* as text.
* @param text The string to be parsed.
*/
void setAsText(String text) throws java.lang.IllegalArgumentException;
//----------------------------------------------------------------------
/**
* If the property value must be one of a set of known tagged values,
* then this method should return an array of the tags. This can
* be used to represent (for example) enum values. If a PropertyEditor
* supports tags, then it should support the use of setAsText with
* a tag value as a way of setting the value and the use of getAsText
* to identify the current value.
*
* @return The tag values for this property. May be null if this
* property cannot be represented as a tagged value.
*
*/
String[] getTags();
//----------------------------------------------------------------------
/**
* A PropertyEditor may choose to make available a full custom Component
* that edits its property value. It is the responsibility of the
* PropertyEditor to hook itself up to its editor Component itself and
* to report property value changes by firing a PropertyChange event.
* <P>
* The higher-level code that calls getCustomEditor may either embed
* the Component in some larger property sheet, or it may put it in
* its own individual dialog, or ...
*
* @return A java.awt.Component that will allow a human to directly
* edit the current property value. May be null if this is
* not supported.
*/
java.awt.Component getCustomEditor();
/**
* Determines whether this property editor supports a custom editor.
*
* @return True if the propertyEditor can provide a custom editor.
*/
boolean supportsCustomEditor();
//----------------------------------------------------------------------
/**
* Adds a listener for the value change.
* When the property editor changes its value
* it should fire a {@link PropertyChangeEvent}
* on all registered {@link PropertyChangeListener}s,
* specifying the {@code null} value for the property name
* and itself as the source.
*
* @param listener the {@link PropertyChangeListener} to add
*/
void addPropertyChangeListener(PropertyChangeListener listener);
/**
* Removes a listener for the value change.
*
* @param listener the {@link PropertyChangeListener} to remove
*/
void removePropertyChangeListener(PropertyChangeListener listener);
}
可以看出PropertyEditor
接口方法是内部属性值和外部设置值的沟通桥梁。此外,我们可以很容易地发现该接口的很多方法是专为GUI中的可视化属性编辑器提供的:如getTags()
、getJavaInitializationString()
等等。
PropertyEditorSupport 实现类
Java为PropertyEditor
提供了一个方便的实现类:PropertyEditorSupport
,该类实现了PropertyEditor
接口并提供默认实现,一般情况下,用户可以通过扩展这个方便类设计自己的属性编辑器。
package java.beans;
import java.beans.*;
/**
* This is a support class to help build property editors.
* <p>
* It can be used either as a base class or as a delegate.
*/
public class PropertyEditorSupport implements PropertyEditor {
/**
* Constructs a <code>PropertyEditorSupport</code> object.
*
* @since 1.5
*/
public PropertyEditorSupport() {
setSource(this);
}
/**
* Constructs a <code>PropertyEditorSupport</code> object.
*
* @param source the source used for event firing
* @since 1.5
*/
public PropertyEditorSupport(Object source) {
if (source == null) {
throw new NullPointerException();
}
setSource(source);
}
/**
* Returns the bean that is used as the
* source of events. If the source has not
* been explicitly set then this instance of
* <code>PropertyEditorSupport</code> is returned.
*
* @return the source object or this instance
* @since 1.5
*/
public Object getSource() {
return source;
}
/**
* Sets the source bean.
* <p>
* The source bean is used as the source of events
* for the property changes. This source should be used for information
* purposes only and should not be modified by the PropertyEditor.
*
* @param source source object to be used for events
* @since 1.5
*/
public void setSource(Object source) {
this.source = source;
}
/**
* Set (or change) the object that is to be edited.
*
* @param value The new target object to be edited. Note that this
* object should not be modified by the PropertyEditor, rather
* the PropertyEditor should create a new object to hold any
* modified value.
*/
public void setValue(Object value) {
this.value = value;
firePropertyChange();
}
/**
* Gets the value of the property.
*
* @return The value of the property.
*/
public Object getValue() {
return value;
}
//----------------------------------------------------------------------
/**
* Determines whether the class will honor the paintValue method.
*
* @return True if the class will honor the paintValue method.
*/
public boolean isPaintable() {
return false;
}
/**
* Paint a representation of the value into a given area of screen
* real estate. Note that the propertyEditor is responsible for doing
* its own clipping so that it fits into the given rectangle.
* <p>
* If the PropertyEditor doesn't honor paint requests (see isPaintable)
* this method should be a silent noop.
*
* @param gfx Graphics object to paint into.
* @param box Rectangle within graphics object into which we should paint.
*/
public void paintValue(java.awt.Graphics gfx, java.awt.Rectangle box) {
}
//----------------------------------------------------------------------
/**
* This method is intended for use when generating Java code to set
* the value of the property. It should return a fragment of Java code
* that can be used to initialize a variable with the current property
* value.
* <p>
* Example results are "2", "new Color(127,127,34)", "Color.orange", etc.
*
* @return A fragment of Java code representing an initializer for the
* current value.
*/
public String getJavaInitializationString() {
return "???";
}
//----------------------------------------------------------------------
/**
* Gets the property value as a string suitable for presentation
* to a human to edit.
*
* @return The property value as a string suitable for presentation
* to a human to edit.
* <p> Returns null if the value can't be expressed as a string.
* <p> If a non-null value is returned, then the PropertyEditor should
* be prepared to parse that string back in setAsText().
*/
public String getAsText() {
return (this.value != null)
? this.value.toString()
: null;
}
/**
* Sets the property value by parsing a given String. May raise
* java.lang.IllegalArgumentException if either the String is
* badly formatted or if this kind of property can't be expressed
* as text.
*
* @param text The string to be parsed.
*/
public void setAsText(String text) throws java.lang.IllegalArgumentException {
if (value instanceof String) {
setValue(text);
return;
}
throw new java.lang.IllegalArgumentException(text);
}
//----------------------------------------------------------------------
/**
* If the property value must be one of a set of known tagged values,
* then this method should return an array of the tag values. This can
* be used to represent (for example) enum values. If a PropertyEditor
* supports tags, then it should support the use of setAsText with
* a tag value as a way of setting the value.
*
* @return The tag values for this property. May be null if this
* property cannot be represented as a tagged value.
*
*/
public String[] getTags() {
return null;
}
//----------------------------------------------------------------------
/**
* A PropertyEditor may chose to make available a full custom Component
* that edits its property value. It is the responsibility of the
* PropertyEditor to hook itself up to its editor Component itself and
* to report property value changes by firing a PropertyChange event.
* <P>
* The higher-level code that calls getCustomEditor may either embed
* the Component in some larger property sheet, or it may put it in
* its own individual dialog, or ...
*
* @return A java.awt.Component that will allow a human to directly
* edit the current property value. May be null if this is
* not supported.
*/
public java.awt.Component getCustomEditor() {
return null;
}
/**
* Determines whether the propertyEditor can provide a custom editor.
*
* @return True if the propertyEditor can provide a custom editor.
*/
public boolean supportsCustomEditor() {
return false;
}
//----------------------------------------------------------------------
/**
* Adds a listener for the value change.
* When the property editor changes its value
* it should fire a {@link PropertyChangeEvent}
* on all registered {@link PropertyChangeListener}s,
* specifying the {@code null} value for the property name.
* If the source property is set,
* it should be used as the source of the event.
* <p>
* The same listener object may be added more than once,
* and will be called as many times as it is added.
* If {@code listener} is {@code null},
* no exception is thrown and no action is taken.
*
* @param listener the {@link PropertyChangeListener} to add
*/
public synchronized void addPropertyChangeListener(
PropertyChangeListener listener) {
if (listeners == null) {
listeners = new java.util.Vector<>();
}
listeners.addElement(listener);
}
/**
* Removes a listener for the value change.
* <p>
* If the same listener was added more than once,
* it will be notified one less time after being removed.
* If {@code listener} is {@code null}, or was never added,
* no exception is thrown and no action is taken.
*
* @param listener the {@link PropertyChangeListener} to remove
*/
public synchronized void removePropertyChangeListener(
PropertyChangeListener listener) {
if (listeners == null) {
return;
}
listeners.removeElement(listener);
}
/**
* Report that we have been modified to any interested listeners.
*/
public void firePropertyChange() {
java.util.Vector<PropertyChangeListener> targets;
synchronized (this) {
if (listeners == null) {
return;
}
targets = unsafeClone(listeners);
}
// Tell our listeners that "everything" has changed.
PropertyChangeEvent evt = new PropertyChangeEvent(source, null, null, null);
for (int i = 0; i < targets.size(); i++) {
PropertyChangeListener target = targets.elementAt(i);
target.propertyChange(evt);
}
}
@SuppressWarnings("unchecked")
private <T> java.util.Vector<T> unsafeClone(java.util.Vector<T> v) {
return (java.util.Vector<T>)v.clone();
}
//----------------------------------------------------------------------
private Object value;
private Object source;
private java.util.Vector<PropertyChangeListener> listeners;
}